Walk up to any vending machine, water cooler, or dispenser already in the GTA world, hit E, and buy from a clean branded NUI menu. No manual target placement; the script scans the world and makes the props interactable for you.
What it does
- Prop-triggered, zero placement — auto-detects any configured vending prop already in the map. No ox_target zones to draw, no coords to grab.
- Branded NUI menus; each brand gets its own header image, accent colour, subtitle, and product list. Ships with Sprunk, eCola, Bean Machine, Meteorite, Raine, Hydra Springs, and the Last Call dispenser as working examples.
- Immersive anims; optional "reach in and grab" animation on purchase, then a brand-specific drink/hold emote played through rpemotes/dpemotes.
- 3D [E] prompt; optional floating prompt above a machine when you're in range.
- Framework flexible; ESX, QBCore, or fully standalone. Standalone fires a single event so you can wire your own economy without touching core files.
- Configurable payment; charge from cash or bank.
- Per-machine sounds + optional snarky randomized global chat broadcasts on purchase.
- Lightweight; world scanning is throttled; the render/input loop only runs hot when a machine is actually nearby.
- Fully data-driven; add brands, props, items, and prices entirely from config.lua.